How can I stream live foot pressure data into Unity or Unreal Engine?

How can I stream live foot pressure data into Unity or Unreal Engine?

Standard mocap suits track limb position but miss the ground interaction. Moticon’s OpenGo system includes software development kits that allow streaming force and Center of Pressure (COP) data directly into game engines like Unity. This allows developers to create “weight-aware” avatars that react realistically when a player leans or shifts balance, adding physical immersion to VR experiences.

Get in Touch - We're Waiting for You!

You Would Like to Get in Touch?

Write us a message on product related questions or with regards to your application.  We are here to assist!


Schedule an Online Demo

Get a hands-on overview of our products, find the best choice, discuss your application and ask questions.

30 minutes

Web conferencing details will be provided upon confirmation

You are currently viewing a placeholder content from Google Calendar. To access the actual content, click the button below. Please note that doing so will share data with third-party providers.

More Information

Stay one step ahead!

Subscribe to our newsletter for the latest information on case studies, webinars, product updates and company news

The form was sent successfully.

You will be contacted shortly.

Get Support

Check our FAQ database for answers to frequently asked questions

Describe your issue in as much detail as possible. Include screenshots or files if applicable.